It is also possible to attract Have-Nots by having Fringes and Blue Collars "devolve" into Have-Nots. In order for them to appear, the player will usually have to create a district focusing primarily on Have-Not jobs and leisure activities. Unlike Fringes and Blue Collars, Have-Nots are not too easily attracted to a city. In fact, they are content with having nothing more than a house and a job. Have-Nots do not demand any services at all. They are the lowest on the scale of power and wealth. The Have-Not community is the working poor, who are too focused on meeting the most basic needs to concern themselves with the clashing values of the Fringes and Blue Collars. Employment for Blue Collars is usually found in manufacturing, private investigating, fishing companies, and oil derricks/platforms. They demand good services for healthcare and decent services for safety. Blue Collars will usually be attracted to a city with available housing, but under certain circumstances will "evolve" from Have-Nots. The Blue Collars work in the manufacturing and "dirty" energy industries of the city and have revenues close to that of the Fringes (they are slightly more lucrative, but their workplaces generate more pollution) They represent working class families with traditional values. wraith hunters and extraterrestrial landing sites.) Employment for the Fringes derives primarily from clothing workshops, wood companies, and paranormal activities (i.e. They demand good retail services and adequate educational services. Fringes are naturally attracted to any city with available housing, though under certain circumstances, they will "evolve" from Have-Nots.
![minecraft city life mod minecraft city life mod](https://media.moddb.com/cache/images/games/1/45/44513/thumb_620x2000/Stickup.jpg)
They also lean towards liberal views of the world. The Fringes are artists who have low incomes (slightly lower than that of Blue Collars) and are usually fans of cultural activities. Their employment will derive from jobs in financial advising, auditing, accounting, and stock trading. They demand quality services in safety and healthcare among others. Suits are attracted to a city by "evolving" from Blue Collars. The Suits are a wealthy community whom conduct business transactions within industries. This group favors services in education and retail. Radical Chics get attracted to a city by "evolving" from Fringes. clothing and interior spaces,) researching, and cosmetic surgery. Employment for Radical Chics derive from jobs in designing (i.e. They are very close to the artistic and creative world and have liberal views and dispositions. The Radical Chics are ranked among the higher income groups and are as lucrative as the Suits. They are, by far, the most lucrative socialculture of the six. private clinics and private colleges,) as well as jobs in large financial institutions. Most of their employment will derive from jobs in the private industry (i.e. Elites are usually attracted to a city by "evolving" from either the Radical Chic or Suit groups. However, they are also the most demanding of the six, requiring quality services in sectors like education, safety, leisure, and environment. Thus, a successful city must manage a population of each of the classes.Īs their name implies, the Elites are the most powerful and wealthiest segment of the population.
#MINECRAFT CITY LIFE MOD FULL#
six fringe, but later buildings require a mix of several classes to reach their full potential. Much of the gameplay focuses on arranging a city so that this will not occur.Įvery business will employ a specific mix of classes the earlier, less profitable buildings may employ only one class, e.g. Due to the literal class warfare, if classes that dislike each other live near each other, they will start riots and make complaints. The Suits must be attracted by having good conditions for the Blue Collars, the Radical Chics are attracted by good conditions for the Fringes, and the Elites are attracted by good conditions for both the Suits and the Radical Chics. When a city is founded, only Fringes, Have-Nots, and Blue Collars will settle there. The higher classes are of course more demanding.
![minecraft city life mod minecraft city life mod](https://bugs.mojang.com/secure/attachment/179273/importing.png)
Lastly, the left side of the circle favors education while the right side favors safety (e.g. Further, the income generated by businesses focusing on each class is indicated by its height on the circle, Have-Nots generating the least and Elites generating the most. Each class can tolerate the two adjacent to it, but is hostile towards the three across the circle. Clockwise from the top are Elites, Suits, Blue Collars, Have-Nots, Fringes, and Radical Chics. The game classifies city residents into six socioeconomic classes, which are depicted in a circle. Diagram of the relationships between the classes in City Life.